After dropping down the vent to the street, jump onto the crate to your right, then to the building ledge, and finally to the ledge in front of the billboard. An RPG will rise up from the ground to greet you. 2.Jump on to the crate and then the building ledge again, then thru the center window on that wall and into the apartment. Technically, the area in front of the RPG ammo counts as the secret. 3.While in secret place #2,walk up to the large poster at the end of the hall and open it to reveal a stash of steroids. 4.Behind the theater snack counter, use the cash register to reveal a secret alcove near the ceiling on the wall to your right (on the other side of the counter). Walk up to the wall beneath the alcove and slide a little to your right. Click on the wall and a small platform will boost you up. 5.In the projector room, there is a secret door on the wall next to the fire extinguisher. This secret is also reachable from the bathroom by shooting a hole in the air vent over the stalls. You'll find some aliens, some shotgun ammo, and a cacooned woman. 6.Also in the projector room, jump on top of the projector to open a door concealing a secret area with a alien and an RPG. 7.After opening the curtain in the projector room, use an RPG or pipe bomb on the center of the movie screen to find some aliens, some more shotgun ammo, and a jetpack. 8.There's a secret area in the building behind the palm tree next to the theater's front entrance. Near the end of the level, you'll have to cross a small bridge, overlooking the back entrance to the movie theater. Before crossing, drop down to the ledge underneath the doorway leading to the bridge. Walk around the ledge to the front of the building, all the way to the palm tree. Jump on top of the tree and then through the window of the building. Inside you'll find a shotgun, an RPG, a chaingun, and some pipe bombs. If you have trouble jumping onto the palm tree, you could always use your jetpack to get inside the apartment. Bonus Areas •After finding Secret #3, go out one of the windows next to the poster and land on the ledge. On the far end of the ledge is a healing atom. This can also be reached from outside by jumping onto the no parking sign and and then to the ledge. •Jump on the garbage can outside the arcade entrance and then hit the space bar to open the hidden alcove above you. Jump in to the alcove to get some night vision goggles, some pipe bombs, and a small healing kit. •Inside the arcade, use the Duke Nukem II video game to hear a great one-liner and reveal a holoduke hidden in the wall just to the right of the game. •You'll need a jetpack to reach this bonus area. Starting in front of the movie theater's back doors, fly straight up. Eventually, you'll reach a small alcove guarded by two gun turrets on opposite walls. Destroy the two turrets, so you can reach the jetpack and two boxes of shotgun ammo safely. •Use a pipe bomb or RPG in the air shaft in the bathroom, where it makes a 90 degree turn. You'll find a small niche containing a Holoduke. Level 2: Red Light District Secret Areas (8 total) 1.In the main part of the bookstore, the middle bookcase along the wall conceals some pipe bombs and armor. 2.Jump on top of the bookcases behind the bookstore counter. In the corner opposite the security monitor, a secret door conceals a holoduke. 3.In the darkened corridor leading from the bookstore to the elevator, there's a small side passage to the right of the elevator. Inside you'll find an alien, a pig cop, and a healing atom. 4.The sewer area is accessible two different ways: •After reaching the yellow key card in the wreckage of the demolished building, use an RPG or pipe bomb to blow off the nearby sewer lid. •In the dance club bathroom, use the toilet (not a urinal). This will unlock a secret door behind it, which leads to the sewer area. Inside you'll find an octabrain, some pig cops, a cacooned woman, and many items. 5.As you enter dance floor through the garage door, there's a bench in the corner to your left. When you step on the bench, a secret door behind the two dancing girls on the opposite wall opens. You'll need to run to make it in time; you can repeat the sequence as many times as necessary to reach it. Inside is a chaingun and some ammo. 6.Blow open the air vent in the corner of the dance floor. Use the table to jump into the vent. It leads to backstage; along the way, you'll find a healing atom. 7.This ledge next to dance floor curtain controls holds a pair of night vision goggles. Jump to it from the ledge leading to the dance club's attic from the stage. 8.In the dance club's attic, there's a lit section of the wall next to the two crates. Open it to reveal a medikit. Bonus Areas •Outside, near the start, go toward the "bar" building and jump onto the slanted part and then onto the ledge to the left to find some ammo and health. •In the bookstore's bathroom, use the hand drying machine to open a niche in the wall between the the hand dryer and the toilet stall. Inside you'll find a pair of night vision goggles. •In the peep show cabin area, there is something good to get in all of the cabins. Also, you can blow a hole at the end of the hall. Level 3: Death Row Secret Areas (10 total) 1.After lowering the electric chair with the switch in the control room, crawl into the area behind the chair to find a shotgun and some ammo. 2.In the church, stand along the back wall, and face the altar. You should see a switch above the altar; shoot it and a platform will raise you into the rafters. You'll find some armor and a dead monk hanging from the ceiling. Shoot the monk for a healing atom. 3.Shoot out both stain glass windows. Use the altar itself to open a door to a passage behind the altar. Back there, you'll find an octabrain, a chaingun, and a "DOOMed space marine" :-) 4.In the jail cell with the toilet, use the bench to open a crawl space. You'll find some RPG ammo inside. 5.In the turret area, there are small ledges on either side of the locked door. Hop on one the ledges, and then on to turret's level. You should see another ledge on the side of the wall above the locked door. Hop on this ledge and walk through the to find some healing atoms. 6.In the turret area, above where you pick up the red key, there's a weak spot in the wall. You'll need to hop to the turret's level, as mentioned in secret #5, to be able to jump in. Shoot the weak spot to reveal some steroids and another weak spot. Shoot it to open to reveal a back way into cell block 1. 7.After opening the map outside the room with the hologram head, a niche with some pipe bombs will open up and to your left. 8.Another niche opens above an to the right of the map, containing a healing atom. 9.Inside the sub, there's a hidden door on the wall behind the crate. Inside you'll find the ship's reactor and a Medikit. 10.By the door leading between the sub and the turret area, you'll find a switch on a ledge to unlock the door. Hop up on the ledge, crawl, and hit the space bar to open a small niche containing night vision goggles. Bonus Areas •In the room where people sit and witness an execution, there is a different color wall which opens to reveal a holoduke. •In the room with the rotating gears, jump onto the shorter one and then onto the ledge to the right for some health. Also, you can find a secret wall on the ledge that opens to reveal night vision goggles. •In the central control room with the hologram in the center and the switch that rotates the room, there is a vent you can shoot out and crawl into to find some armor. If you keep going, you'll fall back to corridor close to the rotating gears (the fall will cause a little damage). •At the end of one of the cell block halls, there are some explosive bottles. Blow them up to reveal some health and a path back to the cell with the bed. Level 4: Toxic Dump Secret Areas (14 total) 1.If you walk thru the fire burning on top of the sub, it opens a secret niche inside the sub, near the top. 2.Underwater near the sub, there's a cave with two octabrains. You'll see some light coming thru an opening in the cave wall. Blow open the cave wall, and follow the tunnel up to some pipe bombs and more octabrains. Swim upwards and climb out of the water into a small cave with some barrels and a cacooned women. This area is the actual secret. Blow away the wall behind the barrels to get out. 3.From the ledge where you get the blue key, destroy gun turret to your left and right. Then run and jump into both of these small caves where the turrets were. In the left cave (facing the sub), there are two secret doors, and the actual secret is behind a secret wall inside the right cave, where you'll find some RPG ammo. 4.After coming thru the blue key door from outside, a wall on the right, near the bend in the hallway, can be opened. Inside you'll find an elevator leading to the room full of aliens you could see from outside. You'll also find a chaingun. 5.In the processing area, the conveyor will take you past a small slime pit. Crawl off the conveyor into the slime and open the leftmost wall. You'll find some chaingun ammo. 6.In the computer room near the top of the conveyor system, use the blue circuit box next to the leftmost cylinder. This will open both cylinders. Jumping up in the left cylinder will get you some healing atoms. 7.In the flood area, there is a slanted platform with two "fingers" of land. Run and jump off the edge of one of them and into a darkened cave. Go to the back and hop on the small ledge to get some items. Night vision goggles may be helpful here if you have trouble. 8.Rock Wall, part 1: After jumping off one of the "fingers" (mentioned in #7) and into the main platform, blow away the crack in the wall to find a small cave and an alien. 9.Rock Wall, part 2: Blow up the wall of this small cave to find a healing atom and enlarge the cave. 10.Rock Wall, part 3: Blow the last wall of this cave to open a shortcut back to the sub area. 11.In the control room with the big door, between the security monitor and the orange cylinder (and to the right of the switch that raises and lowers the water level), there is a secret door and crawl space that will reveal some ammo and scuba gear. 12.After going through the double doors and then through the rotating gears, there is an initial water lake pouring into a tunnel. On the right side of this tunnel, there is a crack in the wall. Blow it up, and go through the teleporter to get to the secret area, where you'll find some aliens and RPG ammo. 13.At the beginning of the slime river there is a fan on the wall. Shoot it out, and then jump onto the ledge to the right and into the tunnel to find more health. 14.Hug the left wall during the rapids area of the sewer. You should catch on a small outcropping in the wall right before the end of the river. Blow open the wall to reveal some aliens, some ammo, and the secret switch to take you to level 6! Bonus Areas •Under water, in the flooded area, you can blow up one of the walls in the center to reveal some goodies. •after you pass through the rotating gears you will see two black wall panels ahead of you. The upper half of the one on the right is an invisible entrance to a room with goodies. Level 6: Launch Facility Secret Areas (4 total) 1.After obtaining the blue key in the room with the two force fields, go back to the room with the small slime pond. The grate in the bottom of the pond should now be open. Swim through to a small area containing various ammo and powerups. 2.In the large pillared room, there is a fan in the ceiling above the ramp. Blow out the fan and use a jetpack to reach the hidden items. 3.In the control room near the large bay doors, a section of the wall opens to reveal armor. 4.After you've launched the rocket and gone underground, you'll come to a room with lots of computer monitors. One opens to reveal some healing atoms. Level 5: The Abyss Secret Areas (6 total) 1.In the large room facing the fire pit area, a wall to the left has a secret door concealing some steroids. 2.In the fire pit area, jump into the fire to be teleported to the locked room by the rope bridge. You'll find some healing atoms on a ledge. Stepping onto that ledge causes some bad guys to teleport in. 3.In the same room as secret #2, jump up to the ledge with the RPG ammo on it. 4.After climbing up along the lava falls to the top, shoot the weak spot in the wall. It opens a long passage with a variety of ammo on the ground. The area near the far end of the passage is the actual secret. 5.Pressing the switch at the top of the lava falls opens the passageway leading to the secret. Follow it to a cave with a large fire, some healing atoms, and a dancing girl! You can tell Duke likes what he sees. :-) 6.On the wall to the right outside the entrance to the spaceship, you'll find a secret door leading to a small plateau and a healing atom. Bonus Areas •After you go thru the the blue key door, there is a dark area to the left. If you use the night vision goggles, you can see "Go with the flow" written on the wall. •After going up the winding stairs into the "chanting caves," you'll come to a landing with a window the outside. There is some health and armor on the ledge. •From this area, go down to the small spring waterfall. You can jump into it and walk behind it where you'll find a chaingun. •In the ceremonial fire room, you can press both of the hands on the wall. A door opens, revealing an RPG. •From this area, you can jump onto another alcove where you'll get a pair of night vision goggles. •From the beginning of the lava area, go to the right (towards the side with the shrink ray), and use the jetpack to fly into the shrinkray cave. On the wall you'll see the message, "You are not supposed to be here."